CDL2CROWS |
Two Crows |
integer = CDL2CROWS(open, high, low, close) |
CDL3BLACKCROWS |
Three Black Crows |
integer = CDL3BLACKCROWS(open, high, low, close) |
CDL3INSIDE |
Three Inside Up/Down |
integer = CDL3INSIDE(open, high, low, close) |
CDL3LINESTRIKE |
Three-Line Strike |
integer = CDL3LINESTRIKE(open, high, low, close) |
CDL3OUTSIDE |
Three Outside Up/Down |
integer = CDL3OUTSIDE(open, high, low, close) |
CDL3STARSINSOUTH |
Three Stars In The South |
integer = CDL3STARSINSOUTH(open, high, low, close) |
CDL3WHITESOLDIERS |
Three Advancing White Soldiers |
integer = CDL3WHITESOLDIERS(open, high, low, close) |
CDLABANDONEDBABY |
Abandoned Baby |
integer = CDLABANDONEDBABY(open, high, low, close, penetration=0) |
CDLADVANCEBLOCK |
Advance Block |
integer = CDLADVANCEBLOCK(open, high, low, close) |
CDLBELTHOLD |
Belt-hold |
integer = CDLBELTHOLD(open, high, low, close) |
CDLBREAKAWAY |
Breakaway |
integer = CDLBREAKAWAY(open, high, low, close) |
CDLCLOSINGMARUBOZU |
Closing Marubozu |
integer = CDLCLOSINGMARUBOZU(open, high, low, close) |
CDLCONCEALBABYSWALL |
Concealing Baby Swallow |
integer = CDLCONCEALBABYSWALL(open, high, low, close) |
CDLCOUNTERATTACK |
Counterattack |
integer = CDLCOUNTERATTACK(open, high, low, close) |
CDLDARKCLOUDCOVER |
Dark Cloud Cover |
integer = CDLDARKCLOUDCOVER(open, high, low, close, penetration=0) |
CDLDOJI |
Doji |
integer = CDLDOJI(open, high, low, close) |
CDLDOJISTAR |
Doji Star |
integer = CDLDOJISTAR(open, high, low, close) |
CDLDRAGONFLYDOJI |
Dragonfly Doji |
integer = CDLDRAGONFLYDOJI(open, high, low, close) |
CDLENGULFING |
Engulfing Pattern |
integer = CDLENGULFING(open, high, low, close) |
CDLEVENINGDOJISTAR |
Evening Doji Star |
integer = CDLEVENINGDOJISTAR(open, high, low, close, penetration=0) |
CDLEVENINGSTAR |
Evening Star |
integer = CDLEVENINGSTAR(open, high, low, close, penetration=0) |
CDLGAPSIDESIDEWHITE |
Up/Down-gap side-by-side white lines |
integer = CDLGAPSIDESIDEWHITE(open, high, low, close) |
CDLGRAVESTONEDOJI |
Gravestone Doji |
integer = CDLGRAVESTONEDOJI(open, high, low, close) |
CDLHAMMER |
Hammer |
integer = CDLHAMMER(open, high, low, close) |
CDLHANGINGMAN |
Hanging Man |
integer = CDLHANGINGMAN(open, high, low, close) |
CDLHARAMI |
Harami Pattern |
integer = CDLHARAMI(open, high, low, close) |
CDLHARAMICROSS |
Harami Cross Pattern |
integer = CDLHARAMICROSS(open, high, low, close) |
CDLHIGHWAVE |
High-Wave Candle |
integer = CDLHIGHWAVE(open, high, low, close) |
CDLHIKKAKE |
Hikkake Pattern |
integer = CDLHIKKAKE(open, high, low, close) |
CDLHIKKAKEMOD |
Modified Hikkake Pattern |
integer = CDLHIKKAKEMOD(open, high, low, close) |
CDLHOMINGPIGEON |
Homing Pigeon |
integer = CDLHOMINGPIGEON(open, high, low, close) |
CDLIDENTICAL3CROWS |
Identical Three Crows |
integer = CDLIDENTICAL3CROWS(open, high, low, close) |
CDLINNECK |
In-Neck Pattern |
integer = CDLINNECK(open, high, low, close) |
CDLINVERTEDHAMMER |
Inverted Hammer |
integer = CDLINVERTEDHAMMER(open, high, low, close) |
CDLKICKING |
Kicking |
integer = CDLKICKING(open, high, low, close) |
CDLKICKINGBYLENGTH |
Kicking – bull/bear determined by the longer marubozu |
integer = CDLKICKINGBYLENGTH(open, high, low, close) |
CDLLADDERBOTTOM |
Ladder Bottom |
integer = CDLLADDERBOTTOM(open, high, low, close) |
CDLLONGLEGGEDDOJI |
Long Legged Doji |
integer = CDLLONGLEGGEDDOJI(open, high, low, close) |
CDLLONGLINE |
Long Line Candle |
integer = CDLLONGLINE(open, high, low, close) |
CDLMARUBOZU |
Marubozu |
integer = CDLMARUBOZU(open, high, low, close) |
CDLMATCHINGLOW |
Matching Low |
integer = CDLMATCHINGLOW(open, high, low, close) |
CDLMATHOLD |
Mat Hold |
integer = CDLMATHOLD(open, high, low, close, penetration=0) |
CDLMORNINGDOJISTAR |
Morning Doji Star |
integer = CDLMORNINGDOJISTAR(open, high, low, close, penetration=0) |
CDLMORNINGSTAR |
Morning Star |
integer = CDLMORNINGSTAR(open, high, low, close, penetration=0) |
CDLONNECK |
On-Neck Pattern |
integer = CDLONNECK(open, high, low, close) |
CDLPIERCING |
Piercing Pattern |
integer = CDLPIERCING(open, high, low, close) |
CDLRICKSHAWMAN |
Rickshaw Man |
integer = CDLRICKSHAWMAN(open, high, low, close) |
CDLRISEFALL3METHODS |
Rising/Falling Three Methods |
integer = CDLRISEFALL3METHODS(open, high, low, close) |
CDLSEPARATINGLINES |
Separating Lines |
integer = CDLSEPARATINGLINES(open, high, low, close) |
CDLSHOOTINGSTAR |
Shooting Star |
integer = CDLSHOOTINGSTAR(open, high, low, close) |
CDLSHORTLINE |
Short Line Candle |
integer = CDLSHORTLINE(open, high, low, close) |
CDLSPINNINGTOP |
Spinning Top |
integer = CDLSPINNINGTOP(open, high, low, close) |
CDLSTALLEDPATTERN |
Stalled Pattern |
integer = CDLSTALLEDPATTERN(open, high, low, close) |
CDLSTICKSANDWICH |
Stick Sandwich |
integer = CDLSTICKSANDWICH(open, high, low, close) |
CDLTAKURI |
Takuri (Dragonfly Doji with very long lower shadow) |
integer = CDLTAKURI(open, high, low, close) |
CDLTASUKIGAP |
Tasuki Gap |
integer = CDLTASUKIGAP(open, high, low, close) |
CDLTHRUSTING |
Thrusting Pattern |
integer = CDLTHRUSTING(open, high, low, close) |
CDLTRISTAR |
Tristar Pattern |
integer = CDLTRISTAR(open, high, low, close) |
CDLUNIQUE3RIVER |
Unique 3 River |
integer = CDLUNIQUE3RIVER(open, high, low, close) |
CDLUPSIDEGAP2CROWS |
Upside Gap Two Crows |
integer = CDLUPSIDEGAP2CROWS(open, high, low, close) |
CDLXSIDEGAP3METHODS |
Upside/Downside Gap Three Methods |
integer = CDLXSIDEGAP3METHODS(open, high, low, close) |